Pulldownit for 3D MAX 2.5
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Pulldownit for 3D MAX 2.5

It allows to pre-cut a 3D model in hundred of shards in seconds
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2.5 See all
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Pulldownit for 3D MAX is a dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulations. Its technology allows to pre-cut a 3D model in hundred of shards in seconds, in addition the fragments generated plug easily in the Pulldownit solver to perform simulation in a fast and stable way.

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